CircleSkyRegion#

class regions.CircleSkyRegion(center, radius, meta=None, visual=None)[source]#

Bases: SkyRegion

A circle defined using sky coordinates.

Parameters:
centerSkyCoord

The center position.

radiusQuantity

The radius in angular units.

metaRegionMeta or dict, optional

A dictionary that stores the meta attributes of the region.

visualRegionVisual or dict, optional

A dictionary that stores the visual meta attributes of the region.

Attributes Summary

center

The center position as a astropy.coordinates.SkyCoord.

meta

The meta attributes as a RegionMeta

radius

The radius as a astropy.units.Quantity angle.

visual

The visual attributes as a RegionVisual.

Methods Summary

to_pixel(wcs, *[, as_ellipse])

Return a pixel region from this sky region.

to_polygon(wcs[, n_points])

Return a PolygonSkyRegion that approximates this circle.

to_spherical_sky([wcs, ...])

Convert to an equivalent spherical SphericalSkyRegion instance.

Attributes Documentation

center#

The center position as a astropy.coordinates.SkyCoord.

meta#

The meta attributes as a RegionMeta

radius#

The radius as a astropy.units.Quantity angle.

visual#

The visual attributes as a RegionVisual.

Methods Documentation

to_pixel(wcs, *, as_ellipse=False)[source]#

Return a pixel region from this sky region.

Parameters:
wcsWCS object

A world coordinate system (WCS) transformation that supports the astropy shared interface for WCS (e.g., astropy.wcs.WCS).

as_ellipsebool, optional

If True, return an EllipsePixelRegion instead of a CirclePixelRegion. An ellipse is generally a better approximation when the WCS has distortions or different pixel scales along different axes. Default is False.

Returns:
regionCirclePixelRegion or EllipsePixelRegion

The pixel region. An ellipse is returned if as_ellipse is True.

to_polygon(wcs, n_points=100)[source]#

Return a PolygonSkyRegion that approximates this circle.

Parameters:
wcsWCS

The WCS to use for the sky-to-pixel-to-sky conversion.

n_pointsint, optional

The number of polygon vertices. Default is 100.

Returns:
polygonPolygonSkyRegion

A polygon region approximating the circle.

to_spherical_sky(wcs=None, include_boundary_distortions=False, n_points=None)[source]#

Convert to an equivalent spherical SphericalSkyRegion instance.

Parameters:
wcsWCS instance, optional

The world coordinate system transformation to use to convert between sky and pixel coordinates. Required if transforming with boundary distortions (if include_boundary_distortions is True). Ignored if boundary distortions not included.

include_boundary_distortionsbool, optional

If True, accounts for boundary distortions in spherical to planar conversions, by discretizing the boundary and converting the boundary polygon. Default is False, which converts to an equivalent idealized shape.

n_pointsint, optional

The number of polygon vertices for boundary discretization. This keyword will have no effect unless include_boundary_distortions=True. Default is 100.

Returns:
spherical_sky_regionSphericalSkyRegion

A spherical sky region, with an equivalent shape (if include_boundary_distortions is False), or a discretized polygon of the boundary (if include_boundary_distortions is True).